Jamming Tower (Twilight Masquerade 153)

Trainer Stadium
Jamming Tower
ジャミングタワー Jamming Tower

Destined Rivals print
AYUMI ODASHIMA
English expansion Twilight Masquerade
Rarity Uncommon
English card no. 153/167
Japanese expansion Transformation Mask
Japanese Rarity U
Japanese card no. 100/101
Japanese expansion Terastal Fest ex
Japanese card no. 181/187
Japanese Deck Kit Battle Partners Deck Build Box
Japanese card no. 039/045
English expansion Destined Rivals
Rarity Hyper Rare
English card no. 243/182
Japanese expansion Glory of the Rocket Gang
Japanese Rarity UR
Japanese card no. 132/098

Jamming Tower (Japanese: ジャミングタワー Jamming Tower) is a Stadium card. It was first released as part of the Twilight Masquerade expansion.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
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{{{ruletext}}}
VSTAR Power
Pokémon Tools attached to each Pokémon (both yours and your opponent's) have no effect.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can't be played.


Release information

This card was included in the Twilight Masquerade expansion, first released in the Japanese Transformation Mask expansion. In Japan, it was reprinted in the Terastal Fest ex subset and the Battle Partners Deck Build Box.

A gold etched hyper rare version was included in the Destined Rivals expansion with artwork by the same illustrator, first released in the Japanese Glory of the Rocket Gang expansion.

Gallery

Twilight Masquerade print
Illus. AYUMI ODASHIMA
Destined Rivals print
Illus. AYUMI ODASHIMA
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori
Diamond & Pearl print
Illus. Ken Sugimori


Rulings

  • Jamming Tower prevents Pokémon from using attacks listed on "Technical Machine" Pokémon Tool cards. At the same time, Jamming Tower makes it so that Technical Machines attached to Pokémon are not discarded from them at the end of the player's turn.[1][2]
  • Jamming Tower only shuts down effects of attached Pokémon Tool cards. The Pokémon Tools themselves are still considered to be attached, for the purposes of cards that check for attached Pokémon Tools, eg. Probopass's "Assault Laser" attack,[1] Genesect's "ACE Nullifier" Ability.
  • Jamming Tower does not override the ruling on Hero's Medal, which states that the player can't play it by attaching it onto a Pokémon VMAX with 100 HP or less remaining.[1]
  • Consider a Cleffa with 30 HP and Bravery Charm attached, a Jamming Tower in play, and an opposing Ting-Lu using its "Ground Crasher" attack to deal 30 damage and discard the Jamming Tower Stadium. In this situation, although the damage is done first, the check for the Knock Out does not happen until after all effects are resolved — that is, discarding the Jamming Tower Stadium, which will re-activate Bravery Charm and give Cleffa +50 HP, saving it from being Knocked Out.[2]

Trivia

This card's effect is identical to that of Lysandre Labs, a card previously released in the Forbidden Light expansion.

Origin

In other languages

Language Title
Japanese ジャミングタワー Jamming Tower
Chinese Cantonese 阻礙之塔 Jó'ngoih jī Taap
Mandarin 阻礙之塔 Zǔ'ài zhī Tǎ
French Tour de Brouillage
German Störturm
Indonesian Menara Pengacak
Italian Torre di Interferenza
Korean 재밍타워 Jamming Tower
Brazilian Portuguese Torre de Interferência
Spanish Latin America Torre de Interferencia
Spain Torre de Interferencia
Thai แจมมิงทาวเวอร์ Jamming Tower

References

This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.