Coil (move)

Coil redirects here. For the Pokémon named Coil in Japanese, see Magnemite (Pokémon).
Coil
とぐろをまく Coil Up
Type  Poison
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Tough
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Coil (Japanese: とぐろをまく Coil Up) is a non-damaging Poison-type move introduced in Generation V.

Effect

Coil raises the user's Attack, Defense, and accuracy stats by one stage each.

If powered up by a Poisonium Z into Z-Coil, all of the user's lowered stats are reset.

Description

Games Description
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
SV The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0023 Ekans Field Dragon 44 44 44 44 44
0024 Arbok Field Dragon 56 56 56 56 56
0162 Furret Field Field 1 1 1
0206 Dunsparce Field Field 43BW
37B2W2
37 28SM
31USUM
48 48 44
0336 Seviper Field Dragon 64BW
49B2W2
48XY
46ORAS
44 44 44
0350 Milotic Water 1 Dragon 44ORAS 41 48 48 48
0367 Huntail Water 1 Water 1 45ORAS 45 45
0368 Gorebyss Water 1 Water 1 45ORAS 45 45
0495 Snivy Field Grass 31 31 31 31
0496 Servine Field Grass 36 36 36 36
0497 Serperior Field Grass 38 38 38 38
0603 Eelektrik Amorphous Amorphous 54 54 54 54
0604 Eelektross Amorphous Amorphous 1 1 1
0718 Zygarde
Zygarde
All available forms

No Eggs Discovered No Eggs Discovered 80 72 72
0843 Silicobra Field Dragon 45 45
0844 Sandaconda Field Dragon 49 49
0850 Sizzlipede
Bug Bug 25
0851 Centiskorch
Bug Bug 25
0982 Dudunsparce
Dudunsparce
All forms
Field Field 44
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0968 Orthworm Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Coil raises the user's Attack, Defense, and accuracy.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDGtI - - 15 50 —% - User User -
SMD - - 15 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDGtI It boosts your Attack, Defense, and accuracy. (The stat changes return to normal when you go to the next floor or step on a Wonder Tile.)
SMD It boosts your Attack, Defense, and accuracy. The stats return to normal when you go to the next floor or step on a Wonder Tile.


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 盤蜷 Pùhnkyùhn
Mandarin 盤蜷 / 盘蜷 Pánquán
Dutch Oprollen
French Enroulement
German Einrollen
Italian Arrotola
Korean 똬리틀기 Ttwariteulgi
Brazilian Portuguese Enroscar
Spanish Enrosque
Variations of the move Quiver Dance
Quiver Dance • • Victory Dance
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.