| Team Underhanded Heal
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異常相手攻撃時HP回復G
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| Group HP Recovery When Attacking Opponent Affected by an Abnormal Condition
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Passive Skill
| Team Underhanded Heal 1–8
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| Has a chance (X%) of restoring the HP of all allied sync pairs when the user's attack move is successful against targets that are affected by a status condition.
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| Team Underhanded Heal 9
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| Restores the HP of all allied sync pairs when the user's attack move is successful against targets that are affected by a status condition.
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Team Underhanded Heal (Japanese: 異常相手攻撃時HP回復G Group HP Recovery When Attacking Opponent Affected by an Abnormal Condition) is a family of skills in Pokémon Masters EX.
Effect
When the Pokémon successfully lands an attack on a target that is affected by a status condition (poison, bad poison, paralysis, burn, sleep, or freeze), it has a chance of restoring the user and its allies' HP. The skill can range from Team Underhanded Heal 1 to Team Underhanded Heal 9, with higher numbered skills resulting in a higher chance of activation. Team Underhanded Heal 9 will always restore the user and its allies' HP. The skill applies to the Pokémon's usual attack moves, including
buddy moves, but not sync moves or
max moves.
| Skill rank
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Chance of effect
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| Team Underhanded Heal 1 |
20%
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| Team Underhanded Heal 2 |
30%
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| Team Underhanded Heal 3 |
40%
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| Team Underhanded Heal 4 |
50%
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| Team Underhanded Heal 5 |
60%
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| Team Underhanded Heal 6 |
70%
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| Team Underhanded Heal 7 |
80%
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| Team Underhanded Heal 8 |
90%
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| Team Underhanded Heal 9 |
100%
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Availability
Team Underhanded Heal 4
As passive skill
Team Underhanded Heal 9
As grid skill (yellow tiles)
In other languages
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.
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