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Super Rod すごいつりざお Amazing Fishing Rod
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| Release information
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| English expansion
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Paldea Evolved
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| Rarity
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| English card no.
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188/193
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| Japanese expansion
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Snow Hazard
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| Japanese Rarity
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| Japanese card no.
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066/071
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| English expansion
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Paldea Evolved
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| Rarity
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| English card no.
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276/193
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| Japanese expansion
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Snow Hazard
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| Japanese Rarity
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| Japanese card no.
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098/071
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Super Rod (Japanese: すごいつりざお Amazing Fishing Rod) is an Item card. It was first released in the Neo Genesis expansion as a Trainer card.
Card text
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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| Flip a coin. If heads, put an Evolution card from your discard pile, if any, into your hand. If tails, put a Basic Pokémon card from your discard pile, if any, into your hand.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| Black & White Series prints
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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| Shuffle 3 in any combination of Pokémon and basic Energy cards from your discard pile back into your deck.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| You may play as many Item cards as you like during your turn (before your attack).
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
|
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|
|
|
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You can't have more than 1 ACE SPEC card in your deck.
|
|
|
|
FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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| Shuffle 3 in any combination of Pokémon and basic Energy cards from your discard pile into your deck.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| You may play as many Item cards as you like during your turn (before your attack).
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| Scarlet & Violet Series prints
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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|
|
|
FLARE
|
|
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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| Shuffle up to 3 in any combination of Pokémon and Basic Energy cards from your discard pile into your deck.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| You may play any number of Item cards during your turn.
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Release information
Neo Series
This card was included as a Trainer card in the Neo Genesis expansion with artwork by Keiji Kinebuchi, first released in the Japanese Gold, Silver, to a New World... expansion.
Black & White Series
Super Rod was later released as an Item card with a completely different effect in the Noble Victories expansion with new artwork by 5ban Graphics, first released in the Japanese Red Collection. It was reprinted as a Tinsel Holofoil in the Dragon Vault, first released in the Japanese Dragon Selection subset.
XY Series
Super Rod was reprinted again with new artwork by Toyste Beach in the BREAKthrough expansion, first released in the Japanese Noivern BREAK Evolution Pack. It was later reprinted in the Japanese BREAK Starter Pack.
Sun & Moon Series
During the Sun & Moon Series, Super Rod was reprinted in the Japanese Ultra Sun & Ultra Moon Deck Build Boxes, a set of competitive-play focused products that reprinted popular and useful cards that people used in recent tournaments. The print retained the XY Series layout for Trainer cards.
Scarlet & Violet Series
Super Rod was included as both a Regular card and a hyper rare in the Paldea Evolved expansion, first released in the Japanese Snow Hazard expansion. Both prints feature new artwork by Toyste Beach. The card received a slight text change to include the phrase up to, in order to give players the option to take fewer than the maximum number of cards. In Japan, the Regular print was reprinted in the Ruler of the Black Flame Deck Build Box, in both Terastal Starter Sets, the Venusaur & Charizard & Blastoise Special Deck Set ex, the Shiny Treasure ex subset, both Starter Deck & Build Sets, the Battle Master Deck Terastal Charizard ex, the Stellar Miracle Deck Build Box, the Stellar Tera Type Starter Sets, the Battle Partners Deck Build Box, the ex Starter Set Marnie's Morpeko & Grimmsnarl ex, and the ex Starter Set Steven's Beldum & Metagross ex.
The Regular print was also reprinted as one of eight SV-P Promotional cards available in Pokémon Card Gym Promo Card Pack 7, which was distributed at Pokémon Card Gym venues able to do so from July 19, 2024.[1] This print features the Pokémon Card Gym logo.
The BREAKthrough print of Super Rod was reprinted in Holofoil for the Pokémon Trading Card Game Classic, although it uses its Scarlet & Violet Series text. This reprint lacks a regulation mark and is thus not legal for tournament play.
Mega Evolution Series
During the Japanese MEGA Series, the Regular print from the Scarlet & Violet Series was reprinted in the Japanese Premium Trainer Box MEGA.
Gallery
Trivia
This card's effect from Noble Victories onward is similar to that of Night Maintenance from Mysterious Treasures, which in turn matched Nightly Garbage Run from the Team Rocket expansion.
Origin
The Super Rod is the most effective fishing item featured in the Pokémon games. The Paldea Evolved prints and the BREAKthrough print depict the Super Rod as it appears in Generation VI. The Noble Victories print depicts the Super Rod as it appears in Generation V.
In other languages
References
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This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.
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