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Spikemuth スパイクタウン Spike Town
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| English expansion
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Darkness Ablaze
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| Rarity
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| English card no.
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170/189
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| Japanese expansion
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Infinity Zone
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| Japanese Rarity
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| Japanese card no.
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097/100
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Spikemuth (Japanese: スパイクタウン Spike Town) is a Stadium card. It is part of the Darkness Ablaze expansion.
Card text
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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| Whenever a player's Active Pokémon moves to the Bench during their turn, put 2 damage counters on that Pokémon.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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| This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can't play this card.
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Trivia
Origin
Spikemuth is a location in Galar.
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This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.
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