Skill (Sleep)

Skills (Japanese: スキル skills) are one of the defining characteristics of Pokémon in Pokémon Sleep. There are two types of skills, main skills, which are unique to each Pokémon species, and sub skills, which are unique to each individual Pokémon.

Main skills

Main skills (Japanese: メインスキル main skills) are abilities that can be triggered whenever help is collected from a helper Pokémon. All Pokémon of the same species will always have the same main skill. Additionally, excluding branched Evolutions, all Pokémon in the same evolutionary line always have the same main skill.

Skills is one of the three possible Specialties a Pokémon species can have. Each Pokémon species has a different main skill chance, though the chance will always be much higher for Skills Specialists. The main skill chance for a Pokémon can be increased by having a Nature that increases main skill chance, or by having the Sub Skills Skill Trigger S or Skill Trigger M. Exclusively for Skills Specialist Pokémon, there is a chance that their main skill would trigger twice in one go instead of once.

Main skills can be leveled up to a maximum of level 6, with some main skills going up to level 8. Main skills of higher levels have more potent effects. All Pokémon start with a main skill level of 1 when they are befriended, which can be leveled up in one of three ways:

  • A Pokémon's main skill will level up by 1 when it is evolved.
  • The Sub Skills Skill Level Up S and Skill Level Up M will increase a Pokémon's main skill level by 1 or 2 respectively.
  • Using a Main Skill Seed on a Pokémon will increase its main skill level by 1.

If the player changes their helper Pokémon team lineup, all main skill chances will be reset.

The following main skills are currently available:

Skill Effect Amount per level Pokémon

Charge Strength S
Increases Snorlax's Strength by 400. ×400
×569
×785
×1,083
×1,496
×2,066
×3,002
PichuPikachuRaichuDiglettDugtrioFarfetch'dPinsirAbsolCroagunkToxicroakGrubbinCharjabugVikavolt
Increases Snorlax's Strength by anywhere from 200 to 800. ×200 to 800
×285 to 1,138
×393 to 1,570
×542 to 2,166
×748 to 2,992
×1,033 to 4,132
×1,501 to 6,004
PsyduckGolduckMankeyPrimeapeGeodudeGravelerGolemGastlyHaunterGengarChikoritaBayleefMeganiumCyndaquilQuilavaTyphlosionTotodileCroconawFeraligatrShuppetBanetteSnoverAbomasnowStuffulBewearPikachuPikachu

Charge Strength M
Increases Snorlax's Strength by 880. ×880
×1,251
×1,726
×2,383
×3,290
×4,546
×6,409
MareepFlaaffyAmpharosBonslySudowoodoEspeonHoundourHoundoomQuaxlyQuaxwellQuaquaval

Dream Shard Magnet S
Obtain 240 Dream Shards. ×240
×340
×480
×670
×920
×1,260
×1,800
×2,500
MeowthPersianRioluLucarioPikachuEevee
Obtain 120 to 480 Dream Shards. ×120 to 480
×170 to 680
×240 to 960
×335 to 1,340
×460 to 1,840
×630 to 2,520
×900 to 3,600
×1,150 to 4,600
SableyeGulpinSwalotMunnaMusharna

Energizing Cheer S
Restores 14 Energy to another Pokémon chosen at random. ×14
×17
×22
×28
×38
×50
VulpixNinetalesSlowpokeSlowbroSlowkingWynautWobbuffetLeafeonComfey

Charge Energy S
Restores 12 Energy to the user. ×12
×16
×21
×26
×33
×43
RattataRaticateEkansArbokBellsproutWeepinbellVictreebelDoduoDodrioCuboneMarowakDratiniDragonairDragoniteWooperQuagsireWooperClodsireLarvitarPupitarTyranitarTorchicCombuskenBlazikenSwabluAltariaAronLaironAggronFuecocoCrocalorSkeledirge

Energy for Everyone S
Restores 5 Energy to each helper Pokémon on your team. ×5
×7
×9
×11
×15
×18
IgglybuffJigglypuffWigglytuffHappinyChanseyBlisseyRaltsKirliaGardevoirSylveonPawmiPawmoPawmot

Extra Helpful S
Instantly gets you ×5 the usual help from a helper Pokémon. ×5
×6
×7
×8
×9
×10
×11
VulpixNinetalesGrowlitheArcanineJolteonGallade

Ingredient Magnet S
Gets you 6 ingredients chosen at random. ×6
×8
×11
×14
×17
×21
×24
BulbasaurIvysaurVenusaurCharmanderCharmeleonCharizardSquirtleWartortleBlastoiseCaterpieMetapodButterfreeOnixSteelixKangaskhanEeveeVaporeonHeracrossDelibirdSlakothVigorothSlakingSphealSealeoWalreinToxel

Cooking Power-Up S
Gives your pot room for 7 more ingredients the next time you cook. ×7
×10
×12
×17
×22
×27
×31
MagnemiteMagnetonMagnezoneFlareonGlaceonShinxLuxioLuxraySprigatitoFloragatoMeowscarada

Metronome
Uses one randomly chosen main skill from a large selection of main skills. The level of the skill used is the same as the level of this skill. CleffaClefairyClefableTogepiTogeticTogekiss

Tasty Chance S
Cooking will be more likely to produce an Extra Tasty dish. This effect lasts until an Extra Tasty dish is made or the player moves to a new site. ×4%
×5%
×6%
×7%
×8%
×10%
SneaselMudkipMarshtompSwampertWeavileDedenneCramorant

Helper Boost
Your team of helpers will instantly gather a bonus amount of Berries and ingredients based on the type of the Skill owner, the number of different species of the corresponding type on your team, and the level of this skill. ×2 to 6
×3 to 7
×4 to 8
×5 to 9
×6 to 10
×7 to 11
RaikouEnteiSuicune

Berry Burst
Gets ? Berries plus ? of each of the Berries other Pokémon on your team collect. ×11 plus 1
×14 plus 2
×21 plus 2
×24 plus 3
×27 plus 4
×30 plus 5
TreeckoGrovyleSceptileRuffletBraviary

Stockpile (Charge Strength S)
Either Stockpile or Spit Up is selected. When Spit Up triggers, Snorlax gains Strength according to the number of times Stockpile was triggered. After Spit Up triggers, Stockpile's number resets. ×600 / 1,020 / 1,500 / 2,040 / 2,640 / 3,300 / 4,020 / 4,920 / 6,180 / 7,980 / 10,980
×853 / 1,450 / 2,132 / 2,900 / 3,753 / 4,691 / 5,715 / 6,995 / 8,786 / 11,345 / 15,610
×1,177 / 2,001 / 2,943 / 4,002 / 5,179 / 6,464 / 7,886 / 9,652 / 12,124 / 15,655 / 21,540
×1,625 / 2,763 / 4,063 / 5,526 / 7,151 / 8,939 / 10,889 / 13,327 / 16,740 / 21,615 / 29,740
×2,243 / 3,813 / 5,607 / 7,626 / 9,869 / 12,336 / 15,028 / 18,393 / 23,103 / 29,832 / 41,047
×3,099 / 5,268 / 7,747 / 10,536 / 13,635 / 17,040 / 20,763 / 25,412 / 31,920 / 41,217 / 56,712
×4,502 / 7,653 / 11,255 / 15,307 / 19,809 / 24,761 / 30,163 / 36,916 / 46,370 / 59,876 / 82,386
DrifloonDrifblim

Disguise (Berry Burst)
Gets 8 Berries plus 1 of each of the Berries other Pokémon on your team collect. On rare occasions, you'll get a Great Success and receive a greater number of Berries.

Note: After a Great Success, no more Great Successes will occur until the next sleep research or manual sleep data entry.

×8 plus 1 / 24
×10 plus 2 / 30
×15 plus 2 / 45
×17 plus 3 / 51
×19 plus 4 / 57
×21 plus 5 / 63
Mimikyu

Moonlight (Charge Energy S)
Restores 12 Energy to the user. Sometimes also restores 6 Energy to a random Pokémon on your team. ×12 / plus 6
×16 / plus 7
×21 / plus 10
×26 / plus 13
×33 / plus 17
×43 / plus 22
Umbreon

Lunar Blessing (Energy for Everyone S)
Restores some Energy to all helper Pokémon on your team plus gives ? of each of the Berries other Pokémon on your team collect. ×3 / ×5 to 14 plus 1 to 2
×4 / ×9 to 19 plus 1 to 3
×5 / ×13 to 24 plus 1 to 4
×7 / ×17 to 29 plus 1 to 5
×9 / ×21 to 30 plus 1 to 7
×11 / ×25 to 32 plus 1 to 9
Cresselia

Bad Dreams (Charge Strength M)
Increases Snorlax's Strength by ?, but at the same time, reduces the Energy of helper Pokémon on your team that aren't Dark-type type by 12. ×2,640
×3,753
×5,178
×7,149
×9,870
×13,638
Darkrai

Transform (Skill Copy)
Copies and performs the main skill of one randomly selected Pokémon on the team. The level of the skill used is the same as the level of this skill.

Note: Some main skills, such as Skill Copy, cannot be copied. Instead, Snorlax will gain a little Strength.

Ditto

Mimic (Skill Copy)
Copies and performs the main skill of one randomly selected Pokémon on the team. The level of the skill used is the same as the level of this skill.

Note: Some main skills, such as Skill Copy, cannot be copied. Instead, Snorlax will gain a little Strength.

Mime Jr.Mr. Mime

Super Luck (Ingredient Draw S)
Gets one type of ingredient chosen randomly from a specific selection of ingredients. On rare occasions, gets a great number of Dream Shards instead. or or or ×5 / ×500 / ×2,500
or or or ×6 / ×720 / ×3,600
or or or ×8 / ×1,030 / ×5,150
or or or ×11 / ×1,440 / ×7,200
or or or ×13 / ×2,000 / ×10,000
or or or ×16 / ×2,800 / ×14,000
or or or ×18 / ×4,000 / ×20,000
MurkrowHonchkrow

Hyper Cutter (Ingredient Draw S)
Gets one type of ingredient chosen randomly from a specific selection of ingredients. Sometimes gets more ingredients than usual. or or or ×5 / ×10
or or or ×6 / ×12
or or or ×8 / ×16
or or or ×11 / ×22
or or or ×13 / ×26
or or or ×16 / ×32
or or or ×18 / ×36
Mawile

Plus (Ingredient Magnet S)
Gets you ingredients chosen at random.

If there's one or more other Pokémon on the team with the Plus or Minus main skills, gets even more ingredients.

×5 plus ×6 or ×6
×7 plus ×7 or ×7
×9 plus ×8 or ×9
×11 plus ×9 or ×10
×13 plus ×10 or ×12
×16 plus ×11 or ×13
×18 plus ×12 or ×14
PlusleToxtricity

Minus (Cooking Power-Up S)
Gives your cooking pot room for more ingredients next time you cook.

Restores Energy to one random Pokémon on your team if there's one or more other Pokémon on the team with the Plus or Minus main skills.

×5 plus ×8
×7 plus ×10
×9 plus ×13
×12 plus ×17
×16 plus ×23
×20 plus ×30
×24 plus ×35
MinunToxtricity

Sub skills

Sub skills are a set of five abilities learned by Pokémon as they reach levels 10, 25, 50, 75 and 100. Sub skills come in three rarities with the rarest being gold, the next level being colored blue and finally the most common skills are grey in color.

Using a Sub Skill Seed will increase the level of a random sub skill by one if it is able to be levelled up. There are three conditions that allow a sub skill to level up:

  • A sub skill must be unlocked to level up
  • Sub skills can't improve past the level that is currently available in the game, so a sub skill like Berry Finding S can't be levelled up to Berry Finding M as that skill doesn't exist yet
  • A Pokémon may only have one of each sub skill in their current learnset, so if a Pokémon has the sub skills Inventory Up S and Inventory Up M, the lower levelled one will not be able to be upgraded.

If a Pokémon doesn't have any sub skills that meet these conditions, the use of the Sub Skill Seed will fail.

The following sub skills are are currently available:

Skill Name Levels Description
Berry Finding S Increases the number of Berries this Pokémon finds at one time by 1.
Energy Recovery Bonus Multiplies the Energy the team recovers from sleep sessions by 1.14.
The max amount of Energy that this skill's user can recover from sleep sessions is 105.
Helping Bonus Allows team members to help 5% faster.
Helping Speed S/M Allows this Pokémon to help out 7% faster.Small
Allows this Pokémon to help out 14% faster.Medium
Ingredient Finder S/M Slightly boosts the likelihood of this Pokémon finding ingredients.Small
Boosts the likelihood of this Pokémon finding ingredients.Medium
Inventory Up S/M/L Increases the max number of Berries and ingredients this Pokémon can have by 6.Small
Increases the max number of Berries and ingredients this Pokémon can have by 12.Medium
Increases the max number of Berries and ingredients this Pokémon can have by 18.Large
Research EXP Bonus Boosts the EXP you earn from performing sleep research by 9%.
Skill Level Up S/M Boosts the level of this Pokémon’s main skill by 1.Small
Boosts the level of this Pokémon’s main skill by 2.Medium
Sleep EXP Bonus Boosts the EXP earned by the team after sleep sessions by 14%.
Skill Trigger S/M/L Slightly boosts the chance of this Pokémon’s main skill being used.Small
Boosts the chance of this Pokémon’s main skill being used.Medium

Version history

Main article: Pokémon Sleep/Version history
  • 1.0.0: Introduced.
  • 1.0.9: Fixes to a text error for Main Skill Energizing Cheer S ("another Pokémon chosen at random" → "one random Pokémon on your team").
  • 1.0.11:
    • Changes to main skill Cooking Power-Up S so that it will not be activated when the pot's capacity has exceeded 200 through main skill boosts. If the main skill Cooking Power-Up is triggered when the pot’s capacity is at or above 200, a new pop-up will appear to explain that the main skill Cooking Power-Up will not or cannot be activated.
    • Fixes to a bug that, in some cases, prevented Snorlax’s Strength-up animation from displaying when a Charge Strength main skill was triggered on the home screen.
  • 1.0.15:
    • Effectiveness of main skill Dream Shard Magnet S increased.
      Example: At level 1, from 88 to 240. At level 6, from 568 to 1,260.
    • Effectiveness of main skill Extra Helpful S increased.
      Example: At level 1, from 4 to 5. At level 6, from 9 to 10.
    • Adjustments so that when a Pokémon with a main skill specialty hasn't had its main skill triggered after a certain number of times, it will become easier for the main skill to be triggered.
  • 1.1.0:
    • Increasing the effect of Pokémon sub skill Energy Recovery Bonus.
      Adjusted to ×1.14 (was ×1.12).
    • Fixes to a bug that made it easier for main skills to be triggered when certain actions were performed.
  • 1.3.0:
    • Addition of a new main skill, Tasty Chance S.
    • Max levels of certain main skills: 6 → 7
      • Charge Strength S
      • Charge Strength M
      • Dream Shard Magnet S
  • 1.5.0:
    • Adjustments to the helping stats of certain helper Pokémon.
    • Adjustment to the target of main skill Energizing Cheer S.
      The helper Pokémon with the lowest Energy on the team will be more likely to receive the effect of this main skill.
  • 1.7.2:
    • Adjustments to the helping stats of certain helper Pokémon.
  • 1.8.0:
    • Adjustments to the helping stats of certain helper Pokémon.
  • 1.10.0:
    • Adjustment that allows helper Pokémon with the Skills specialty to bank main skill uses
      • Until now, for all helper Pokémon, a main skill would not trigger again until it has been used once. After this adjustment, Pokémon with the Skills specialty will be able to bank up to two uses of their main skill.
      • Notes: After this adjustment, when you tap on a helper Pokémon with a magnifying glass over its head on the home screen, if the Pokémon has the Skill specialty, it will sometimes use its main skill twice at one time.
      • Pokémon that don’t have the Skills specialty can only bank one use of their main skill.
    • Max levels of certain main skills: 6 → 7
      • Ingredient Magnet S
      • Extra Helpful S
      • Cooking Power-Up S
    • Adjustment to game function when you edit your team.
      After the adjustment, whenever you change which Pokémon are on your team—even if you only change one Pokémon—any banked main skills that are ready to use for any of the Pokémon on your team will be canceled.
  • 2.1.0:
    • Addition of a new main skill, Disguise (Berry Burst).
    • Adjustments to the target for main skill Energizing Cheer S.
      The probability of this main skill targeting the helper Pokémon with the lowest Energy on your team has been raised a bit more.
    • Adjustments to certain helper Pokémon’s main skills and main skill chance:
      • Houndour and Houndoom
        • Before change: Charge Strength S
        • After change: Charge Strength M
          • Due to these main skill changes, the main skill chance will be lowered slightly.
      • Umbreon
        • Before change: Charge Energy S
        • After change: Moonlight (Charge Energy S)
          • Due to these main skill changes, the main skill chance will be lowered slightly.
          • This skill will still restore Energy to the user, but if a Great Success occurs, it will now also restore a small amount of Energy to a random Pokémon on your team.
  • 2.3.0:
    • Changes to certain Pokémon's main skills
      • Ditto
        • Before change: Charge Strength S
        • After change: Transform (Skill Copy)
      • Mime Jr. and Mr. Mime
        • Before change: Charge Strength S
        • After change: Mimic (Skill Copy)
      • When either of these new main skills—Transform (Skill Copy) or Mimic (Skill Copy)—triggers, the main skill of one randomly chosen helper Pokémon on your team will trigger.
      • Notes: Main skill levels will be maintained after the update. Main skills of Pokémon you have already befriended will also change.
    • Adjustments to certain helper Pokémon's helping stats
      • Cramorant
        • Main skill chance increased slightly
      • Comfey
        • Main skill chance increased slightly
    • Changes to the effects and description of the Metronome main skill
      • Before change: Uses one main skill chosen randomly out of all main skills.
      • After change: Uses one main skill chosen randomly from a large selection of main skills.
      • Certain special main skills that will be added in the future will not be triggered by Metronome.
  • 2.7.0:
    • Balance adjustment to certain sub skills
      • Research EXP Bonus
        • Before change: Boosts the research EXP gained through sleep research by 6%.
        • After change: Boosts the research EXP gained through sleep research by 9%.
      • Energy Recovery Bonus
        • Before change: Multiplies the Energy the team recovers from sleep sessions by 1.14.
        • After change: Multiplies the Energy the team recovers from sleep sessions by 1.14. The max amount of Energy that this skill's user can recover from sleep sessions is increased to 105.
  • 2.11.0:
    • Balance adjustments
      • Increased some main skills' effectiveness
        • Extra Helpful S

Trivia

This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.