Entei (Pokémon)/Generation VIII learnset

← Entei Entei

Entei is available in Sword and Shield Version 1.3.0+ and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Sacred Fire Fire Physical 100100 09595% 5
011 Extreme Speed Normal Physical 08080 100100% 5
011 Ember Fire Special 04040 100100% 25
011 Leer Normal Status 0000 100100% 30
011 Stomp Normal Physical 06565 100100% 20
011 Smokescreen Normal Status 0000 100100% 20
066 Flame Wheel Fire Physical 06060 100100% 25
1212 Bite Dark Physical 06060 100100% 25
1818 Calm Mind Psychic Status 0000 00——% 20
2424 Roar Normal Status 0000 00——% 20
3030 Fire Fang Fire Physical 06565 09595% 15
3636 Scary Face Normal Status 0000 100100% 10
4242 Crunch Dark Physical 08080 100100% 15
4848 Extrasensory Psychic Special 08080 100100% 20
5454 Lava Plume Fire Special 08080 100100% 15
6060 Swagger Normal Status 0000 08585% 15
6666 Sunny Day Fire Status 0000 00——% 5
7272 Fire Blast Fire Special 110110 08585% 5
7878 Eruption Fire Special 150150 100100% 5
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM13
TM13 Fire Spin Fire Special 03535 085}}85% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM18
TM18 Reflect Psychic Status 0000 00—}}—% 20
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM32
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 00—}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM46
TM46 Weather Ball Normal Special 05050 100}}100% 10
TM68
TM68 Fire Fang Fire Physical 06565 095}}95% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM85
TM85 Snarl Dark Special 05555 095}}95% 15
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR12
TR12 Agility Psychic Status 0000 00—}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR43
TR43 Overheat Fire Special 130130 090}}90% 5
TR49
TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR55
TR55 Flare Blitz Fire Physical 120120 100}}100% 15
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04
TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM05
TM05 Roar Normal Status 0000 —}}—% 20
TM11
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17
TM17 Protect Normal Status 0000 —}}—% 10
TM18
TM18 Rain Dance Water Status 0000 —}}—% 5
TM22
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23
TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM28
TM28 Dig Ground Physical 08080 100}}100% 10
TM30
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32
TM32 Double Team Normal Status 0000 —}}—% 15
TM33
TM33 Reflect Psychic Status 0000 —}}—% 20
TM35
TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37
TM37 Sandstorm Rock Status 0000 —}}—% 10
TM38
TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Rest Psychic Status 0000 —}}—% 10
TM50
TM50 Overheat Fire Special 130130 090}}90% 5
TM58
TM58 Endure Normal Status 0000 —}}—% 10
TM61
TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM68
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70
TM70 Flash Normal Status 0000 100}}100% 20
TM71
TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM77
TM77 Psych Up Normal Status 0000 —}}—% 10
TM78
TM78 Snarl Dark Special 05555 095}}95% 15
TM82
TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83
TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
TM90 Substitute Normal Status 0000 —}}—% 10
TM93
TM93 Cut Normal Physical 05050 095}}95% 30
TM96
TM96 Strength Normal Physical 08080 100}}100% 15
TM98
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100
TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Entei in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Entei in that game.
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Scorching Sands Ground Special 70 100% 10
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
II III IV V VI VII Crush Claw Normal Physical 07575 095}}95% 10
II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
II III IV V VI VII Cut Normal Physical 05050 095}}95% 30
II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI VII Flame Charge Fire Physical 05050 100}}100% 20
II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
II III IV V VI VII Howl Normal Status 0000 00—}}—% 40
II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
II III IV V VI VII Laser Focus Normal Status 0000 00—}}—% 30
II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
II III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
II III IV V VI VII Quash Dark Status 0000 100}}100% 15
II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Entei
  • Italic indicates a move that gets STAB only when used by an Evolution of Entei
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations