| Critical Propulsion
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技急所時技ゲージ増加
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| Move Gauge Boost When Move is a Critical Hit
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Passive Skill
| Critical Propulsion 1–8
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| Has a chance (X%) of charging the user's move gauge by one when its move is a critical hit.
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| Critical Propulsion 9
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| Charges the user's move gauge by one when its move is a critical hit.
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Critical Propulsion (Japanese: 技急所時技ゲージ増加 Move Gauge Boost When Move is a Critical Hit) is a family of skills in Pokémon Masters EX.
Effect
When a Pokémon with this skill lands a critical hit, the user's move gauge has a chance of charging by one bar. The skill can range from Critical Propulsion 1 to Critical Propulsion 9, with higher numbered skills resulting in a higher chance of charging the move gauge. Critical Propulsion 9 will always charge the move gauge. Currently, only Critical Propulsion 3 is available on scoutable sync pairs. The skill applies to the Pokémon's usual attack moves, including
buddy moves, but not sync moves or
max moves.
| Skill rank
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Chance of effect
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| Critical Propulsion 1 |
20%
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| Critical Propulsion 2 |
30%
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| Critical Propulsion 3 |
40%
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| Critical Propulsion 4 |
50%
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| Critical Propulsion 5 |
60%
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| Critical Propulsion 6 |
70%
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| Critical Propulsion 7 |
80%
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| Critical Propulsion 8 |
90%
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| Critical Propulsion 9 |
100%
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Availability
Critical Propulsion 3
As grid skill (red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
In other languages
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.
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