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48
THE CHESS-PLAYER'S
WHITE. BLACK.
3. K. to Q. R.'s 7th. 3. K. to Q. B.'s 2nd.
4. P. to Q. R.'s 8th. 4. K. to Q. B.'s sq.
5. K. to Q. R.'s 8th.
(If the White King now goes to Kt.'s 6th, in the hope of advancing his Pawn, Black will gain command of the corner sq., by moving first to Kt.'s sq., and then to R.'s sq.
5. K. to Q. B.'s 2nd.
6. K. to Q. R.'s 7th. 6. K. to Q. B. sq.
7. K. to Q. R.'s 8th. 7. K. to Q. B.'s 2nd.
8. P. to Q. R.'s 7th. 8. K. to Q. B.'s sq.
And White is Stale-mated.

As this is an instructive peculiarity in the play of a King and Pawn against a King, you should examine the moves again and again, varying the position of the men occasionally, until you thoroughly comprehend the

DIAGRAM No. 16
Black.
a3 white king
c3 black king
a2 white pawn
White.