Page:The chess-player's text book.djvu/103

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TEXT BOOK.
91
DIAGRAM No. 48
Black.
h8 black king
h7 black pawn
f6 white king
g5 white pawn
h5 white pawn
White.
WHITE. BLACK.
1. P. to K. Kt.'s 6th.
(If you play the K. forward instead Black moves his P. to the R.'s 3rd and you can do no more than draw the game.)
1. P. to K. R.'s 7th.
(If he take the P. you can win.)
2. P. to K. Kt.'s 7th. Ch. 2. K. to Kt.'s sq.
And the game is drawn.

In the following (see Diagram No. 49) the game must also be drawn, whether White or Black begins :—

WHITE. BLACK.
1. P. to K. Kt.'s 6th. 1. P. to K. R.'s 3rd.
(If he take take the P. in this case you win. See Variation A.)
2. K. to his B.'s 5th. 2. K. to his B.'s sq.
2. K. to his B.'s 6th. 2. K. to his Kt.'s sq.