Star Trek Adventures - Rules Digest

Real world article
(written from a production point of view)

Star Trek Adventures – Rules Digest is a condensed version of the Core Rulebook for the Star Trek Adventures role playing game.

Summary

Blurb
These are the voyages of the Starship Enterprise. Its five-year mission, to explore strange new worlds, see out new life and new civilizations, to boldly go where no one has gone before...
Star Trek Adventures takes you to the final frontier of the Galaxy, where new discoveries await the keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighboring galactic powers or into the eye of interstellar phenomena.
The 304-page Star Trek Adventures Rules Digest is a more compact version of the core rulebook and features updated original era layout and art throughout. Previously available only as part of the Tricorder Collector's Box Set, this handy, digest-sized softcover edition is perfect for landing parties and gaming on the go!
  • Create your own Star Trek stories of discovery and adventure on the final frontier.
  • Complete 2d20 game system adapted for Star Trek Adventures, used in Mutant Chronicles, Conan: Adventures in an Age Undreamed Of, John Carter of Mars, and the Infinity RPG.
  • An extensive exploration of the United Federation of Planets and its galactic neighbors in the Alpha and Beta Quadrants.
  • Guidelines for Gamemasters on how to run an adventure of exploration and discovery for the crew of a Federation starship.
  • A full catalogue of aliens and antagonists, including the Klingons and the Romulans.
  • Brought to you by a team of expert Star Trek writers, including writers from previous editions of Star Trek roleplaying games and other gaming talent.
  • Personal logs and intercepted communication by Starfleet Intelligence provide a new perspective on Star Trek and its events.
Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.

Contents

01.00 Introduction
02.00 United Federation of Planets
02.10 Overview
02.20 Federation History
03.00 Your Continuing Mission
03.10 Starfleet's Purpose
03.20 The Prime Directive
03.30 Starfleet Academy
03.40 Assignment
03.50 Duties
03.60 Landing Parties
04.00 Operations
04.10 Introduction
04.20 Basic Operations
04.30 Advanced Training
05.00 Reporting for Duty
05.10 A Career in Starfleet
05.20 Lifepath Creation
05.30 Creation in Play
05.40 Supporting Characters
05.50 Talents
05.60 Character Development
06.00 The Final Frontier
06.10 Strange New Worlds
06.20 Stellar Phenomena
06.30 Scientific Discoveries and Developments
07.00 Conflict
07.10 Introduction
07.20 Social Conflict
07.30 Combat
08.00 Gear and Equipment
08.10 Technology: The Right Tool for the Job
08.20 Advanced Technology
08.30 Items and Equipment
09.00 A Home in the Stars
09.10 Starships
09.20 Starbases
09.30 Colonies
09.40 Starship Rules
09.50 Starship Combat
09.60 Starfleet Ships of the Line
09.70 Alien Vessels
10.00 Gamemastering
10.10 Running Star Trek Adventures
10.20 Character Creation
10.30 Managing the Rules
10.40 Player Characters
10.50 Non-Player Characters
10.60 Experience and Promotion
10.70 Creating Encounters
10.80 Creating Missions, NPCs, and Locations
11.00 Aliens and Adversaries
11.10 NPCs and Adversaries
11.20 United Federation of Planets
11.30 Klingon Empire
11.40 The Romulan Star Empire
11.50 Alien Artifacts
11.60 Beasts of the Galaxy
12.00 Index

External links