Vows and Contracts(Edge of Humanity Supplement)
Vows
The following vows and contracts are only available to characters with at least 5 levels in the Swordbearer classes. Additionally you cant use vows to help meet prerequisites for other vows.
Tier 1 Vows
Prerequisites: Kill a creature with Negative Energy alongside an ally. (Both you and the ally must be within 5 ft of defeated enemy)
Pre-requisite: The character must survive a combat encounter while surrounded by at least two hostile creatures for two consecutive turns without becoming incapacitated or unconscious.
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Tier 2 Vows
Prerequisites: The character must miss an attack, then land a critical hit before missing another attack during the same combat.
Prerequisite: Kill 3 creatures imbued with Negative Energy alongside an ally during the same combat. Both you and the ally must be within 5 feet of each defeated enemy.
Prerequisite: The character must survive a combat encounter while surrounded by at least three hostile creatures for three consecutive turns without becoming incapacitated or unconscious.
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Tier 3 Vows
Prerequisites: The character must miss an attack, then land two critical hits before missing another attack during the same combat. Cant use Vow of Relentless Precision to meet the prerequisite.
Prerequisite: Kill 5 creatures imbued with Negative Energy alongside an ally in the same combat. Both you and the ally must be within 5 feet of each defeated enemy.
Prerequisite: The character must survive a combat encounter while surrounded by at least four hostile creatures for four consecutive turns without becoming incapacitated or unconscious.
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Tier 4 Vows
Prerequisites: The character must miss an attack, land three critical hits, and then not miss another attack until they successfully land four consecutive attacks during the same combat.
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Tier 5 Vows
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Tier 6 Vows
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Contracts
Tier 1 Contracts
Cost: 15 Soul Points Activation: Reaction Range: 15 feet
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Tier 2 Contracts
Cost: 25 Soul Points
Cost: 25 Soul Points Activation: Reaction Range: 30 feet
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Tier 3 Contracts
Cost: 40 Soul Points Activation: Reaction Range: 45 feet Effect When an enemy targets an ally within 30 feet, you can use a reaction to taunt the enemy. The enemy must succeed on a Wisdom saving throw (DC = 12 + your proficiency bonus + your Charisma modifier) or be compelled to target you and have disadvantage on all attacks and saving throws until the end of its turn. Additionally, if they target you, they take psychic damage equal to your Charisma modifier. Deficit: If you fail to taunt three times in a row, you lose hit points equal to triple the Soul Points spent, and you gain a level of exhaustion. |
Tier 4 Contracts
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Tier 5 Contracts
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Tier 6 Contracts
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