Reassembling Skeleton (5e Creature)

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Reassembling Skeleton

Medium undead, lawful evil


Armor Class 13 (armor scraps)
Hit Points 9 (2d8)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 10 (+0) 6 (-2) 8 (-1) 5 (-3)

Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages


Reassemble. If damage reduces the skeleton to 0 hit points, it drops into a pile of bones, unless the damage is radiant or from a critical hit.

Summoned Unit. If summoned by another creature, that creature may use a bonus action to restore the skeleton to 1 hit point.

ACTIONS

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.


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