Ouranosaurus (5e Creature)

Ouranosaurus

Large beast (hadrosaur), unaligned


Armor Class 14 (natural armour)
Hit Points 34 (4d10 + 12)
Speed 50 ft.


STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 16 (+3) 3 (-4) 15 (+2) 11 (+0)

Skills Perception +6
Proficiency Bonus +2
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 16
Languages
Challenge 1 (200 XP)


ACTIONS

Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Frightful Presence. Each creature of the ouranosaurus' choice that is within 120 feet of the ouranosaurus and aware of it must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the ouranosaurus' Frightful Presence for the next 24 hours.


The Majestic Ouranosaurus Source

Ouranosaurus is the evolutionary link between iguanodonts and hadrosaurs. It behaves like a mix of the two as well, fighting small to medium predators like novaraptors, humanoids, and abeliesaurs. While they are capable of using their thumb spikes and bright-colored sail to kill or scare off opponents, they won't hesitate to run if they spot a large spinosaur or carcharodontosaur.

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