Noro's Bone Crush (5e Spell)
| 6th-level Necromancy | |
| Casting time: | 1 action |
|---|---|
| Range: | Touch |
| Components: | None |
| Duration: | Concentration, up to 1 minute |
Upon casting the spell, Your opponent will stop in their tracks having their bones destroyed. The target must succeed a spell save DC equal to the casters or take incredible amounts of damage. Hit: 25 (5d10) necrotic damage per turn. While under effect of this spell the target has lost the ability to move. 2 turns into the spell will result in a permanent or until fixed halved speed, 3 turns they lose the ability to attack until fixed. 5 turns their skull implodes resulting in death. If the target dies before round 5 of the spell their skull implodes just like that.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher you deal 1d10 more Necrotic dmg
Back to Main Page → 5e Homebrew → Spells → Wizard
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.