Mettle (3.5e Feat)

Mettle [General]

3e Summary::You are able to resist harmful spell effects with fortitude and will
Prerequisite: Endurance or Con 15, Iron Will or Wisdom 15, Concentration 10 ranks
Benefit: You can resist magical and unusual attacks with great willpower or fortitude. If you make a successful Will or Fortitude save against an attack that normally would have a lesser effect on a successful save (such as any spell with a saving throw entry of Will half or Fortitude partial), you instead completely negate the effect. An unconscious or sleeping character does not gain the benefit of mettle.
Normal: Takes partial effects on successful saves
Special: You can take this twice, once for each save type



Back to Main Page 3.5e Homebrew Character Options Feats Feats

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.