Heavy Demonslayer Arm (3.5e Equipment)

Heavy demonslayer arm
Critical: 18-20/x2
Range Increment:
Type: Slashing or Bludgeoning
Hardness: 10
SizeCost1DamageWeight1hp
Fine*1d4*1
Diminutive*1d6*1
Tiny*1d8*2
Small1500g1d104lb5
Medium1500g2d68lb10
Large1500g3d616lb20
Huge*4d6*40
Gargantuan*6d6*80
Colossal*8d6*160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Description: The first time your wear this, a dark glove begins covering your hand. Heavy Demonslayer Arms are made from demon bodies. While wearing this, if you aren't a demon or have demonblood subtype, your total level decreases by one, and you gain no benefit from Demonslayer Claws. You can't remove this from your body.

Activation: Activating the Heavy Demonslayer Arm is a swift action. Your arm gets bigger and becomes more demon-like. Because of its weight, you can't use your second hand. The Heavy Demonslayer Arm is considered a two handed weapon. Deactivating this weapon is a free action.

Effect: When the wearer makes an attack against a evil aligned creature, the arm deals 4d6 bonus damage; against good aligned creatures the arm deals 2d6 bonus damage. This damage is treated as though it came from a magical weapon for the purposes of damage reduction.

Effect 2: If you are tripped during your own trip attempt, you can deactivate the Heavy Demonslayer Arm to avoid being tripped.


Back to Main Page 3.5e Homebrew Equipment Weapons

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.