Dragonborn Baboon (5e Creature)

Dragonborn Baboon

Small beast, unaligned


Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 11 (+0) 4 (-3) 12 (+1) 7 (-2)

Proficiency Bonus +2
Damage Resistances fire
Senses passive Perception 11
Languages understands Draconic but can't speak
Challenge 1/4 (50 XP)


Pack Tactics. The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.

ACTIONS

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Fire Breath (Recharges after a Short or Long Rest). The baboon exhales fire in a 15-foot cone. Each creature in that area must make a DC 10 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.



The dragonborn baboon is a rare creature that roams in packs around the mysterious savannas of the multiverse, frying all who oppose them.

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