Darkside (5e Creature)

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Darkside

Gargantuan fiend (heartless), chaotic evil


Armor Class 13 (natural armor)
Hit Points 170 (11d20 + 55)
Speed 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 8 (-1) 20 (+5) 5 (-3) 12 (+1) 16 (+3)

Proficiency Bonus +3
Senses darkvision 60 ft., passive Perception 11
Languages Abyssal
Challenge 6 (2,300 XP)


ACTIONS

Punch. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.

Dark Orb. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 12 (2d8 + 3) necrotic damage.

Summon Shadows (Recharge 6). The darkside summons 2 (1d4) shadows to unoccupied spaces within 30 feet of itself that it can see.


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