Dark curse of mutation(5e Curse)
dark curse of mutation.
Effects
<-- this curse can be given to you for many reasons. disrespect to most gods, spending time in the abyss, or a powerful
cursed magic item. the DM chooses when to roll on the table, and when the curse is removed.
mutations of chaos table
use a d100
1: you are turned into a medusa permanently.
2: you become 1d10 years younger.
3: you become 1d10 years older.
4: you shrink one size.
5: you grow one size.
6: your skin changes to a bright color, like hot pink, or lime green.
7: your eye color becomes blood red. you gain advantage on intimidation checks.
8: all of your hair falls out and vanishes.
9: all of your hair triples in length.
10: your gender swaps.
11: your spine shifts, forcing you to stand on your arms and legs.
12: your eye color becomes completely black, you also become blind because of this.
13: you grow a coat of fur.
14: you grow a coat of feathers.
15: you grow a coat of scales.
16: your legs fuse together, forming one, large mermaid tail. you gain a swim speed of 30 feet, but your walk speed is now 0.
17: you grow a third eye on your forehead.
18: your blood turns to acid, it does not harm you however.
19: you grow a large pair of horns from your skull.
20: you polymorph into a random animal of the DM's choice for 1d8 hours.
21: your vocal cords stop working, making you completely mute.
22: you grow 1d4 new arms.
23: you grow 1d4 new legs.
24: you grow long, black claws from your fists.
25: roll twice, or the DM chooses one.
26: your lips harden and shape themselves into a bird's beak.
27: your lips harden and shape themselves into large insect mandibles.
28: your mouth extends into an animal snout.
29: your leg bones melt, and you lose feeling in your legs. your walk speed becomes 0 feet.
30: you gain a large spider's abdomen. you can cast {[5e|web}} once per day without material components.
31: one of your arms fuses with a weapon you are carrying. you lose the ability to hold anything with that arm.
32: you grow a long tail. The size and appearance of the tail is up to the DM.
33: you become immune to aging.
34: you become aqatic, losing lungs and gaining gills.
35: your vocal cords mutate, making you only able to speak one language. the language is up to the DM.
36: you become amorphous. you can't wear armor but can fit through spaces as small as one inch.
37: your brain shrinks, losing 1d4+1 from your int score.
38: a random limb of yours falls off. roll a d4 to decide which limb.
39: your blood is turned into lava. this does not harm you.
40: you suffer complete memory loss, losing all of their memories.
41: you grow 1d8 tentacles from your back. the tentacles move randomly.
42: your hands and feet grow webbing.
43: your legs fuse together and extend into a large snake tail. +5 walking speed.
44: you grow 4 large spider legs from your sides. you gain the spiderclimb and web-sense abilities.
45: one of your limbs turns invisible.
46: you grow large bird-like wings from your shoulders. fly speed of 30 feet.
47: you grow large bat-like wings from your shoulders. fly speed of 30 feet.
48: you grow large dragonfly-like wings from your shoulders. fly speed of 30 feet.
49: you grow large dragon-like wings from your shoulders. fly speed of 30 feet.
50: your spine shifts, forcing you to stand your arms and legs.
51: your feet harden and turn into hooves.
52: gain a curse of lycanthropy, turning into a creature of the DM's choice.
53: your stomach changes, making you a carnivore.
54: your stomach changes, making you a herbivore.
55: your eyes can no longer see in light, and see normal in darkness.
56: roll twice, or DM chooses.
57: you start growing small mushrooms from your skin.
58: your skin becomes a bright color, like hot pink, or lime green.
59: any armor you're wearing fuses to your skin, making it unable to be removed.
60: you grow a third eye on your forehead.
61: your gender swaps.
62: you grow large horns from your skull.
63: you grow a coat of fur.
64: you grow a coat of feathers.
65: you grow a coat of scales.
66: you start growing small crystals from your skin.
67: all of your hair triples in length.
68: your legs fuse together, forming one, large mermaid tail. you gain a swim speed of 30 feet, but your walk speed becomes 0.
69: your lips harden and extend, turning into a bird's beak.
70: your vocal cords stop working, making you completely mute.
71: your spine shifts, forcing you to stand on your arms and legs.
72: you become insane. your allingment changes to chaotic evil.
73: a random limb of yours falls off. roll a d4 to choose which limb.
74: you turn into a goblin permanently.
75: roll twice, or the DM chooses.
76: you polymorph into a creature of the DM's choice for 1d8 hours.
77: you grow a coat of fur.
78: you grow a coat of feathers.
79: you grow a coat of scales.
80: you grow a tail. the size and appearance is up to the DM.
81: you become immune to aging.
82: your gender swaps.
83: your feet harden and turn into hooves.
84: one of your limbs turns into a long tentacle.
85: you grow a pair of bird-like wings from your shoulders. fly speed 30 feet.
86: you grow a pair of bat-like wings from your shoulders. fly speed 30 feet.
87: you grow a pair of dragonfly-like wings from your shoulders. fly speed of 30 feet.
88: you grow a pair of dragon-like wings from your shoulders. fly speed of 30 feet.
89: you grow a large pair of horns from your skull.
90: roll twice or the DM chooses.
91: your skin changes to a bright color, like hot pink, or lime green.
92: you become aqatic. you lose lungs and gain gills.
93: you grow long, black claws from your hands.
94: your hands and feet grow webbing.
95: one of your limbs turns invisible.
96: you become 1d10 years younger.
97: you become 1d10 years older.
98: your leg bones melt, and you lose feeling in your legs. your walk speed is now 0 feet.
99: you start growing small mushrooms from your skin.
100: roll three times, or the DM chooses 2. -->
The dark curse of mutation can be broken by casting wish.
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