3e SRD:Formian, Myrmarch
| This material is published under the OGL 1.0a. |
Myrmarch Formian
| Size/Type: | Large Outsider (Lawful) |
|---|---|
| Hit Dice: | 12d8+48 (102 hp) |
| Initiative: | +8 (+4 Dex, +4 Improved Initiative) |
| Speed: | 40 ft. |
| AC: | 28 (-1 size, +4 Dex, +15 natural) |
| Attacks: | Sting +15 melee, bite +13 melee; or javelin +15/+10 ranged |
| Damage: | Sting 2d4+4, bite 2d6+2; or javelin 1d6+4 and poison |
| Face/Reach: | 5 ft. by 10 ft./5 ft. |
| Special Attacks: | Hive mind, poison, spell-like abilities |
| Special Qualities: | Immunities, resistances, fast healing 2, SR 25 |
| Saves: | Fort +12, Ref +12, Will +11 |
| Abilities: | Str 19, Dex 18, Con 18, Int 16, Wis 16, Cha 17 |
| Skills: | Climb +18, Craft (any one) +9, Diplomacy +15, Hide +15, Knowledge (any one) +16, Listen +18, Move Silently +19, Search +17, Sense Motive +18, Spot +18 |
| Feats: | Dodge, Improved Initiative, Mobility, Multiattack |
| Climate/Terrain: | Any land and underground |
| Organization: | Solitary, team (2-4), or platoon (1 plus 7-18 workers and 6-11 warriors) |
| Challenge Rating: | 10 |
| Treasure: | Standard |
| Alignment: | Always lawful neutral |
| Advancement: | 13-18 HD (Large), 19-24 HD (Huge) |
Myrmarchs speak Formian and Common.
Combat
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.
Immunities (Ex): Formians have poison, petrification, and cold immunity.
Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.
Poison (Ex): Sting, Fortitude save (DC 20); initial and secondary damage 2d6 temporary Dexterity.
Spell-Like Abilities: At will- charm monster, clairaudience/clairvoyance, detect chaos, detect thoughts, magic circle against chaos, and teleport without error; 1/day- dictum and order’s wrath. These abilities are as the spells cast by a 12th-level sorcerer (save DC 13 + spell level).
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