Parry (5e Feat)

Parry

Prerequisites: Dexterity 13 or higher
You have learned to parry the strikes of your foes. When you are hit with a melee attack, you may use your reaction to add +2 to your AC for the purposes of that attack, possibly causing it to miss. Regardless of weather the attack hits or misses, your AC returns to normal after you parry the attack. You may use this reaction after the DM announces the results of the attack roll, but before damage is rolled.


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