Neoshadow (5e Creature)
Neoshadow
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Medium fiend (heartless), chaotic evil Armor Class 14
Proficiency Bonus +2 Pack Tactics. The neoshadow has advantage on an attack roll against a creature if at least one of the neoshadow's allies is within 5 feet of the creature and the ally isn't incapacitated. Shadow Walk. The shadow can merge into the ground when it moves. The shadow's moment doesn't provoke opportunity attacks when moving in and out of a creature's range. ACTIONSClaw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
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