Mega Sloth (5e Fallout Supplement)

Mega Sloth

Huge beast, unaligned


Armor Class 11 Energy; 12 Melee, Ballistic; 14 Energy
Hit Points 157 (15d12 + 60)
Speed 40 ft., climb 40 ft.


STR DEX CON INT WIS CHA
23 (+6) 14 (+2) 18 (+4) 7 (-2) 12 (+1) 7 (-2)

Skills Athletics +9, Perception +4
Senses passive Perception 14
Languages
Challenge 7 (2,900 XP)


Rad Pool. Megasloths have a rad pool of 75 Points.

ACTIONS

Multiattack. The sloth makes two fist attacks.

Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) melee damage.

Rock. Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) melee damage.


Fallout76_E3_Megasloth.jpg

Descendants of zoos in the United States, megasloths tower over most creatures. They require vast amounts of vegetation, which luckily their digestive tract has adapted to accommodate.


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