Impact v1 (5e Campaign Setting)
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Impact v1 (5e Campaign Setting)
Rating
This campaign setting has not yet been rated for comprehensiveness or completion.
Introduction
Welcome to Daedalus, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Great Impact, and from this event new races or creatures have emerged, kingdoms have risen or fallen, new magic or technology has been discovered, and the geography or climate of the world has changed. Impact v1 presents a world of untold adventure, a land of a thousand stories shaped by the deeds of adventurers the likes of which Daedalus has never seen before.
Campaign Setting Information
Players Guide
Classes
A quick look at how classes fit into the world and what roles they commonly find themselves in, intended as a supplement for existing player's handbook information.
Equipment
Various gear, goods, equipment, and magical items available to characters.
Magic
Supplemental information on spells and enchantments, as well as the nature, uses, and practices of magic.
Races
Descriptions of how the various races figure into the world of Impact v1 and what place they have assumed in the geography and society.
Religion
An examination of the Impact v1 pantheon of gods, their common appearances, their attributions, their practices of worship, and how they commonly interact with the world
World and Lore
Cosmology
The structure and organization of planes within the Impact v1 multiverse.
Geography
The various continents, oceans, nations, cities, and other geographic features of Impact v1.
History
A brief history of the world of Impact v1 and its major events.
Society
An overview of the various societies that exist within Impact v1.
Dungeon Master's Guide
Adventures
Ideas for adventures that can be run in the Impact v1 campaign setting.
NPCs
Non-player characters that can be used in adventures set in Impact v1.
Variant Rules
Optional rules that can be used to customize gameplay in the Impact v1 campaign setting.
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