Expert Salesman (TOWW)
| This page is a part of the Homebrew setting "The Old Wild World." |
| Material on this page may not be suitable for traditional 3.5e gameplay. |
Expert Salesman [General]
Prerequisites:
Trained in profession.
Benefit:
You gain an extra 1d10 dollars for every 100 dollars you make from profession rolls. You also have a +5 bonus to all persuasion rolls that involve money.
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