D10 of Doom (5e Equipment)

Wondrous item, uncommon

You can throw the die from 20 feet away then roll a d10 to see your fate.

d10 Result
1The die explodes dealing 3d10 force damage to anything within 60 feet of it.
2Reroll two more times.
3Gain 20 gp.
4The DM chooses an item to melt away in your hands, destroying it and dealing 1d4 fire damage.
5You gain 1d10 temporary hit points.
6You gain an advantage on all attacks for this and the next round.
7Cast blink, the DM chooses where you end your turn on.
8(If in person) Swap character sheets with another person for the rest of the battle. (for online) Gain a disadvantage.
9Move double your normal movement speed.
10You are invisible for 1 hour or until you damage another creature.
0.00
(0 votes)

Back to Main Page 5e Homebrew Equipment Wondrous Items

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.