| Initial Injured Recovery
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初HP60%時HP回復
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| HP Recovery When HP First Drops to 60%
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Passive Skill
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| Restores the user's HP by approximately X% of its maximum HP the first time its HP drops to 60% or below each battle.
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Initial Injured Recovery (Japanese: 初HP60%時HP回復 HP Recovery When HP First Drops to 60%) is a family of skills in Pokémon Masters EX.
Effect
The user's Pokémon recovers HP the first time its HP drops to 60% of its maximum or below during a battle. The amount recovered depends on the skill rank. Currently, only Initial Injured Recovery 4 is available on scoutable sync pairs.
| Skill rank
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HP recovery (% max HP)
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| Initial Injured Recovery 1 |
10%
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| Initial Injured Recovery 2 |
20%
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| Initial Injured Recovery 3 |
30%
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| Initial Injured Recovery 4 |
40%
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| Initial Injured Recovery 5 |
50%
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| Initial Injured Recovery 6 |
60%
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| Initial Injured Recovery 7 |
70%
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| Initial Injured Recovery 8 |
80%
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| Initial Injured Recovery 9 |
90%
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Availability
Initial Injured Recovery 4
As grid skill (yellow tiles)
In other languages
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.
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