Initial Injured Recovery (Skill)

Initial Injured Recovery 初HP60%時HP回復
HP Recovery When HP First Drops to 60%
Passive Skill
Restores the user's HP by approximately X% of its maximum HP the first time its HP drops to 60% or below each battle.

Initial Injured Recovery (Japanese: 初HP60%時HP回復 HP Recovery When HP First Drops to 60%) is a family of skills in Pokémon Masters EX.

Effect

The user's Pokémon recovers HP the first time its HP drops to 60% of its maximum or below during a battle. The amount recovered depends on the skill rank. Currently, only Initial Injured Recovery 4 is available on scoutable sync pairs.

Skill rank HP recovery (% max HP)
Initial Injured Recovery 1 10%
Initial Injured Recovery 2 20%
Initial Injured Recovery 3 30%
Initial Injured Recovery 4 40%
Initial Injured Recovery 5 50%
Initial Injured Recovery 6 60%
Initial Injured Recovery 7 70%
Initial Injured Recovery 8 80%
Initial Injured Recovery 9 90%

Availability

Initial Injured Recovery 4

As grid skill (yellow tiles)

Lance & DragoniteLance & Dragonite
Lance
& Dragonite

(Since March 25, 2023)

In other languages

Language Title
Japanese 初HP60%時HP回復
Mandarin Chinese 첫HP60%시HP회복
French Première Lassitude Soin
German Erst-KP↓-60%-Heilung
Italian Primafatica 60% curativa
Korean 첫HP60%시HP회복
Spanish 1.ª vez PS 60% Curativos
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